Main Page | Recent changes | View source | Page history

Printable version | Disclaimers | Privacy policy

Not logged in
Log in | Help
 

Roadmap for GLFW 3

(Redirected from Roadmap for 3.0)

This is the roadmap for the 3.x series of GLFW. Please be aware that this page is a work in progress and that it may still change significantly.

Suggestions and ideas are very welcome.

Status of GLFW 3.0

Features listed in this table are to be included in the GLFW 3.0 release.

Feature Location X11/GLX Win32/WGL Cocoa/NSGL
CMake build system master works works works
Error reporting master works works works
Threading support removal master works works works
Image/texture support removal master works works works
Unicode character action removal master works works works
GLFWCALL removal master works works works
Window position query master works works works
Pluggable memory allocator support master works works works
Initial window title master works works works
Context resource sharing master works works works
Context state block copying master untested untested untested
Win64 compatibility testing master works
Window activation callback master works works works
Robuestness mode window hint master untested untested untested
Window iconification callback master works works works
Multi-window support master sort of works sort of works sort of works
Two-dimensional scrolling master works works works
User pointer per window master works works works
Gamma ramp support master works works works
Unified key codes master works works untested
OpenGL 3.2 support on OS X Lion master works
OpenGL ES 2.0 support master works untested
Cocoa joystick support master untested
UTF-8 encoded window title master works works works
Window mode switching window-mode-switching works to be merged planned
Multi-monitor support multi-monitor works sort of works planned
Cursor entry/leave callback cursor-enter-leave works planned planned
Tablet input support private branch to be merged to be merged planned
Updated joystick interface private branch to be merged to be merged planned
Query for cursor mode private branch to be merged to be merged to be merged
Undecorated window support planned planned planned
Initial window position planned planned planned
Software rasterizer fallback window hint planned planned planned
Pluggable threading support planned planned planned
Cleaner video mode enumeration planned planned planned
Doxygen reference documentation planned planned planned

For more detailed information about the work remaining until the release of GLFW 3.0, see the TODO page.

Ideas considered for GLFW 3.x

If a feature is accepted for the 3.0 release, it should not be listed below.

Remove

Replace

Add

Also

Retrieved from "http://wiki.glfw.org/wiki/Roadmap_for_GLFW_3"

This page has been accessed 12,354 times. This page was last modified on 4 February 2012, at 02:23. Content is available under Attribution-Share Alike 3.0 Unported.


[Main Page]
Main page
Recent changes
Random page

View source
Discuss this page
Page history
What links here
Related changes

Special pages